Fantasy.top Transforms Web3 KOLs into Card Heroes!
A game called “Fantasy.top” has recently sparked a trend in the world of NFT (non-fungible token) gaming. According to data analysis platform DefiLlama, the transaction fees generated by the Fantasy.top project alone have exceeded $10.6 million since May 1st, indicating the high level of player engagement.
Fantasy.top combines elements of community and decentralized finance and was developed by a developer named Travis Bickle. It is like a sports card game, but instead of athletes, the characters on the cards are influential figures, traders, and creators in the Web3 field.
The card characters in the game are called “Heroes,” and each Hero is an NFT on the Blast platform that players can buy and trade. Furthermore, these Heroes are divided into multiple levels, and players can collect multiple common-level characters and upgrade their cards.
It is worth noting that each Web3 influencer represented in the cards also receives a small portion of additional income with every card transaction. Currently, well-known meme coin trader Ansem, Web3 fashion brand 9dcc founder Gmoney, Blast founder Pacman, and DeGods NFT project creator Frank are all Heroes in the Fantasy.top game.
During the Fantasy.top tournament, players must choose five NFT cards they own to form their lineup. The scores will depend on the “Heroes” on the cards, which means the community interactions and reach of these Web3 KOLs will be crucial for the game’s outcome.
Through the game, players can receive rewards, including Ethereum, Blast Gold points that affect the BLAST token airdrop, and Fantasy.top’s own FAN points.
Currently, players who want to play the game need to purchase at least five card NFTs. Fantasy.top currently offers card packs for approximately $1,200, or players can individually purchase specific cards from the trading market.
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Although Fantasy.top has attracted player attention, the project is still in its early development stage and there are many related issues that need to be addressed and resolved.
For example, since the score calculation in Fantasy.top is based on the reach of Web3 influencers on the cards, many players manipulate tweet interactions using bots. Content creator Jenn Duong once noticed a sudden increase in interactions on a video in her reach page and realized that players might be using bots to manipulate and adjust their scores on Fantasy.top manually. Jenn Duong even had to change her reach account from public to private because of this.
Due to this issue, Fantasy.top even decided to prematurely end a major competition. If the project wants to convert the initial hype into a sustainable game model and prevent artificial manipulation of social media interactions, addressing this issue will be crucial.
Sources:
Decrypt, DLNews, Nftgators